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Advanced [show]


Theodoric Northcott, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a yellow vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Theodoric hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Ugly, Addict, Impulsive. Bonds: Enemies. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Northcott, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tim was raised in a hard working conservative environment. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Tanner.

Motivation: Revenge; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Tim Garfield, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered dagger and tarnished lance as well. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Mortician, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Religious, Poor. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Theobald Heiser, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Weston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears many layers of old clothing at all times. He has no hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Richard Weston, Male Human Commoner 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Celestial, Aquan
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Alston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears green cloth garments or leather armor. His blonde hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Immigrant, Religious. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Patrick Alston, Male Human Druid 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 14 (+2)19 (+4)
Skills Persuasion +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 700 gp. Silver pearl (150 gp). Smoky quartz (80 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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