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NPC Generator

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Advanced [show]


Raymond Fidget, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a small bristly mustache and wavy red hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Job, Military, Family, Adventurer. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Raymond Fidget, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Langley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears professional attire, and his gloved hand is found clutching a hammer. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Bonds: Attractive, Has a crush, Rich. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Trym Langley, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 5 Acid flasks. 1 Holy water. 1 Alchemist’s fire.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He is portly but not overly obese. With a patchy silver beard and wild silver hair. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: Conrad was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Stableman like his mother before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic, Greedy. Bonds: Job. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Conrad Graeme, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. Malachite (8 gp).


Social Check DCs


Shane Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. With a patchy black beard and wild black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his mother. Shane was born on a far northern desert where he grew up under the tutelage of his mother, an expert Priest. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Shane Chatham, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Everard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Everard Ramsay, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Elven, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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