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Advanced [show]


Rolf Cooper, Male Human [Permalink]

Personal [hide]

Description: This northern man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His clothes are grease stained in places. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Rolf Cooper, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2800 sp. Black opal (700 gp).


Social Check DCs


John Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is red and very short. His thin eyebrows rest above his beady brown eyes.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, PTSD. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

John Roscoe, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Large well-done wool tapestry (400 gp). 1 Darkwood Shield. 1 Buckler. 1 Chain shirt.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Artistic. Flaws: Antagonistic, Mundane, Shy. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Miles Livingstone, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in a clean white cloak covering his clean studded leather. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 3 years old his parents immigrated from the west. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Flaws: Insomniac. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Gunter Huckabee, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1300 sp.


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his sickle. His skin is fair and his fingers are delicate and long. With bright auburn hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.

Motivation: To be a Mortician again.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Simon Thackeray, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Alexandrite (200 gp). Chalcedony (40 gp). Rock crystal (40 gp). Deep green spinel (150 gp). 4 Holy water. 3 Antitoxin. 3 Antitoxin.


Social Check DCs

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