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Advanced [show]


Geoffrey Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He wears a small hat to cover his moderate length chestnut hair. His gray eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Mason soon after.

Motivation: Many brigands want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Job. Occupation: Mason

Voice: Raspy

Attributes [hide]

Geoffrey Tickle, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp. 1 Darkwood Shield.


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple brown robe with white stripes complete with hood. His black hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and a deep hatred of illithids

Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Nature. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Ernest Westcott, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears grey cloth garments or leather armor. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Bricklayer again; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Norman Sheldon, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp.


Social Check DCs


Robert Clinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Robert was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: He's in love; and to unite with his sister

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Family, Immigrant, Has a crush. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Robert Clinton, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 18 (+4)10 (+0)
Skills Insight +6, Stealth +2
Senses Passive Perception 14
Languages Common, Celestial, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple blue robe with grey stripes complete with hood. He has moderate length chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: John lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Addict, Cynical. Bonds: Family, Job. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

John Addington, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs

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