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NPC Generator

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Advanced [show]


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. He wears a top hat to cover his moderate length black hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor.

Ideals: Gifted, Entrepeneur. Bonds: Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Bernard Astley, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his black hair down. His eyes are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Diggory Haley, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Adelard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. A gifted student he started as a Mayor, but he got bored and became a Glassblower. He has worked as a Glassblower like his father before him.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Adelard Rutherford, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His hair is blonde and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Norman Hackney, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 3 Acid flasks. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in tan turtlenecks beneath a blue coat with brown slacks. He is tall, broad shouldered and powerfully built. His white hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Merchant for hire.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Professionalism, Logical. Bonds: Job, Poor, Immigrant. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Bertram Melancon, Male Human Adept 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp.


Social Check DCs

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