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NPC Generator

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Advanced [show]


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Bonds: Immigrant, Attractive, Enemies, Poor. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Clapham, Male Human Paladin 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 15 (+2)4 (-3)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Kensley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Kensley, Male Human Commoner 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Chad Davenport, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His blonde hair is singed and shortened. His eyes are blue and catlike.

Personality: He has always had a great fascination with Human culture. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Tailor, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Chad's homeland. Chad decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Poor, Immigrant. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Davenport, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Amethyst (40 gp).


Social Check DCs


Cory Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Sensitive, Disease. Bonds: Attractive, Religious. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Cory Hartford, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his golden hair up. He has several tiny amber earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Clerebold Staurheim, Male Human Sorcerer 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp.


Social Check DCs

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