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NPC Generator

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Advanced [show]


Gerard Harper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Antagonistic, PTSD, Racist. Bonds: Immigrant. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Harper, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His head has been shaved. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Anthony Cornish, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 18 (+4)17 (+3)
Skills Performance +6, Stealth +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 6000 sp.


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He has hazel eyes and a brown hat with a green feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the east. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Hugh Bradshaw, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Brent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy brown suit. His tied-back hair is golden. His gray eyes have a joyful gleam in them most of the time.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Attractive, Rich, Enemies. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Arnold Brent, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Roger Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His long silver hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Roger Rayden, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp). Red garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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