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Advanced [show]


Arnold Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His brown hair is heavily combed to the left. His violet eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Sailor job and began his own company from there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Arnold Morton, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rose (60 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). 1 Half-Plate.


Social Check DCs


Manfred Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his blonde hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Joker, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Tinley, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Simon Branson, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac, Antagonistic, Forgetful. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Simon Branson, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)6 (-2) 17 (+3)15 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Clifford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt with thin black vertical stripes and blue pants. His silver hair is heavily combed to the right. His gray eyes are passionate and lively.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Reynard was born on a far western island where he grew up under the tutelage of his father, an expert Barber. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Expand his business; and he's looking for his big break

Flaws: Secretive. Bonds: Enemies, Adventurer, Immigrant, Job. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Reynard Clifford, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Theobald Soames, Male Human [Permalink]

Personal [hide]

Description: This western man usually wears his blue robe and has his bow always slung over his shoulder. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. Theobald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Soapmaker. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Optimist. Bonds: Poor, Immigrant, In love. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Theobald Soames, Male Human Cleric 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 600 gp. White opal (900 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs

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