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NPC Generator

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Advanced [show]


Alexandre Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his white robe and has his ceremonial dagger always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Alexandre Harrington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Drogo hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane, Ugly. Bonds: Enemies. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Drogo Wordsworth, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Religion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Giant, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Armorer.

Motivation: Expand his business.

Flaws: Insomniac, Antagonistic, Shy, Mundane. Bonds: Job. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Thomas Halsey, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +1, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +6

Possessions: 500 gp. Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Manfred Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and someone believes him a fraud

Flaws: Greedy, Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Kimberly, Male Human Wizard 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: Black pearl (800 gp). Chrysoberyl (140 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His white hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: To pay off his debts; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Debt. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

John Carlyle, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)6 (-2) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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