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Advanced [show]


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Hale, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Diggory hails from a village terrorized by giants. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To be a Mason again; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: PTSD. Bonds: Attractive, Enemies, Religious, Job. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Diggory Ainsworth, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Arnold Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Shipley, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30000 sp. Jet (100 gp).


Social Check DCs


Dustin Bristol, Male Human [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Impulsive, Hedonist. Bonds: Rich, Job. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Dustin Bristol, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet cloak and cross-gartered green stockings, he is not a threatening figure. His chestnut hair is thinning but still full. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker; and wants a kiss

Ideals: Pacifist. Flaws: Insane. Bonds: Poor, Has a crush. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Compton, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs

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