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NPC Generator

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Advanced [show]


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He takes great joy in being the best Blacksmith in town.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Antagonistic, Disease. Bonds: Job, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Halsey, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp. Golden pearl (70 gp). Citrine (60 gp). Malachite (6 gp).


Social Check DCs


Adelard Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His red hair and beard is wavy and long. His eyes are brown.

Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and a strong sense of loyalty to human people

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Adelard Payton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. 2 Tanglefoot bags. 4 Thunderstones. 2 Holy water.


Social Check DCs


Simon Ryland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a green and violet handkerchief worn on his left side. His auburn hair is singed and shortened. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Doctor, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Doctor again.

Ideals: Persistence, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: French accent

Attributes [hide]

Simon Ryland, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Richard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His white hair is singed and shortened. He has a dull look in his brown eyes.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He became a Fisher soon after.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Military, Immigrant, Slave. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Richard Hadleigh, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 36000 sp. Deep blue spinel (700 gp). Peridot (50 gp).


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his chestnut hair up. He has violet eyes.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Gomory Springfield, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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