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NPC Generator

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Advanced [show]


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: To be a Tailor again.

Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Dustin Reid, Male Human Fighter 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. Deep blue spinel (500 gp). Banded agate (13 gp). Deep blue spinel (500 gp).


Social Check DCs


Percival Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in white turtlenecks beneath a grey coat with black slacks. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Insane, Depressed, Antagonistic, Disease. Bonds: Immigrant. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Northcott, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 900 gp. Golden yellow topaz (300 gp). Smoky quartz (20 gp). Moonstone (20 gp). Citrine (20 gp).


Social Check DCs


Manfred Marley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic, Passionate. Flaws: Fearful. Bonds: Nature. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Manfred Marley, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 8
Languages Common, Orc, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Alexandrite (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and brown robe with the hood down. His white hair is knotted and matted. His green eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: His mother raised him in a mountain cabin. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Religious. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Tim Warwick, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His eyes are gray and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dean was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Tyndall, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 18000 sp. Fire opal pendant on a fine gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Old masterpiece painting (500 gp). 1 Minor magic item.


Social Check DCs

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