Robert Beitz, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Navigator, his mother struggled to pay the bills. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Poor. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp.
Hubert Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 80 pp. Blue quartz (9 gp). Amethyst (90 gp). Chalcedony (80 gp). Black pearl (1200 gp). 1 Minor magic item.
Richard Rayden, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is smooth and relatively long. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Mortician and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many illithids want him driven away; and revenge
Ideals: Impeccable. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Lewis Prescott, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports grey clothing, slightly heavier than average wear. He sports a long red beard, and similarly colored long hair. This amber eyed easterner is not easily forgotten.
Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy, self-centered, vain, and jealous.
History: He was raised in a desert tribe. He was taken from his home at a very young age. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Nature, Slave. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Old masterpiece painting (500 gp). Cloth of gold vestments (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Bernard Crawford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long black beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bernard was raised in a hard working conservative environment. His divine abilities were realized during a raid on his village. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.
Motivation: He has a rivalry with the Church that dominates his actions; and wants his loneliness to end
Ideals: Gifted. Bonds: Attractive, Has a crush, Job, Adventurer, Religious. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
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