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Advanced [show]


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Asheton, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Gomory Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To prove his worth to the world.

Ideals: Joker, Artistic. Flaws: Ugly, Impulsive, Disease. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Gomory Clive, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 30000 cp. 1 Small steel mirror. 1 Spyglass. 1 Simple lock. 1 Spyglass.


Social Check DCs


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He was granted necromantic powers by his dying brother.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Rich, In love. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Gerard Rutherford, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp.


Social Check DCs


Ralf Everly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan cloak and cross-gartered black stockings. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Ralf Everly, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. A silver and pearl hairclip (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born on a small isolated farm. In his 13th year, his parents were killed by a drow raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies, Nature. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Enfield, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs

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