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NPC Generator

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Advanced [show]


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears light armors faded through time and improper care. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length white hair. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: Nicholas was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Guardian. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Nicholas Benson, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Roger Reed, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Emotional. Bonds: Rich, Attractive, Adventurer. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Roger Reed, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)6 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Carnelian (30 gp).


Social Check DCs


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, and he perpetually has his falchion ready. His auburn hair, when down, is lengthy. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. In his 16th year, his parents were killed by a goblins raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Religious, Immigrant, Mentor, Enemies. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Randal Blackwood, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey tunic with tan highlights, and long brown pants that bunch up around his shoes. He has no hair. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Lance Morton, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. He has moderate length white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Slave. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Drogo Axton, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Carnelian (50 gp).


Social Check DCs

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