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NPC Generator

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Advanced [show]


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black costume with the symbols of the sun god on his torso. His auburn hair is lengthy. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Charles Digby, Male Human Aristocrat 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 700 gp. Moonstone (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear black clothing when he does not wear armor. He has a long brown beard with little hanging trinkets. He has violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Athletic, Impeccable. Flaws: Depressed, Fearful, Mundane, Addict. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Roger Hadleigh, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver, silky, and of moderate length. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Optimist. Flaws: Forgetful. Bonds: Rich, Attractive, Religious. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Bertram Barton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of drow

Flaws: Ugly, Secretive. Bonds: Enemies, Immigrant, Family. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Tim Graeme, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Rhodochrosite (7 gp). Pink pearl (110 gp). Sard (30 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a long, white, dusty cloak. His right hand appears badly burned and disfigured. His golden hair is still thick. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Diggory hails from a village terrorized by drow. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Justice. Bonds: Military, Enemies, Rich, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Diggory Lindsey, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs

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