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NPC Generator

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Advanced [show]


Chad Dalton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He has no hair. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south his family was never financially stable. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Chad Dalton, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Beggar does. His clothes are grease stained in places. He has styled his white hair well, parting it to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Impeccable. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Balimaar Trowbridge, Male Human Wizard 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 10 (+0)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1100 gp. Solid gold idol (800 gp).


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Odo began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Enemies, Mentor. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Odo Sydney, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Anthony Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is lengthy. His brown eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anthony was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and nothing but the best is good enough for him

Ideals: Optimist, Persistence, Impeccable. Bonds: Family. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Anthony Sharps, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Miller does. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Navigator profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is greedy; and wants to open a new tavern

Flaws: Ugly, Insane, Disease. Bonds: Job, Rich. Occupation: Miller

Voice: American accent

Attributes [hide]

Patrick Law, Male Human Druid 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Performance +6, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp.


Social Check DCs

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