Bernard Colby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. He keeps his auburn hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Hunter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Bonds: Attractive, Job, Enemies, Religious. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Anselm Wharton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and white. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To settle down with his crush; and he has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 15000 sp. 1 Minor magic item.
Bertram Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His hair, while still mostly red, has prominent grey streaks. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Servant like his father before him.
Motivation: To clean up the streets; and wants to open a new tavern
Flaws: Terse, Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Minor magic item.
Gomory Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a black vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large red tufts of hair around his ears. He has several tiny amethyst earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast island. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Bather; and money/treasure
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Has a crush, Nature. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 60 pp.
Miles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is greasy and uncared for. He has several tiny emerald earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Miles hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Enemies, Mentor. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 sp. Banded agate (14 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Lapis lazuli (14 gp). 1 Minor magic item.
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