William Snowdon, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting red shirt and pants. He has wavy golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army
Ideals: Optimist, Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Ernest Blythe, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To find somewhere to settle down; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Solid gold idol (800 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Chain shirt.
Conrad Weston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is lengthy. He wears a mask on his face.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has worked as a Sculptor like his father before him.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Gifted, Impeccable. Bonds: Nature, Job, Has a crush. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
Aldous Walpole, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple pastel robe with white stripes complete with hood. His whole body is exceptionally muscular. His chestnut hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.
History: Aldous was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Nature, Family. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Gunter Oakes, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with tan slacks. He has no hair. He has amber eyes and a black hat with a brown feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Family, Nature. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp. Silver ewer (100 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
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