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Advanced [show]


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black wide-brimmed hat and black clothes. His auburn hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Carter, Trym learned a great deal about his father's area of expertise. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Adventurer, Job, Military. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Trym Fidget, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Fletcher, Lewis learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Poor, Job, Military. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Lewis Garrick, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp.


Social Check DCs


Gunter Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Bonds: Attractive, Job, Poor, Has a crush, Adventurer. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Gunter Reid, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Odo Yorke, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a grey poncho over his likewise colored trousers and shirt. His tied-back hair is white. His ears are large.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with poetry.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Odo Yorke, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his trident ready. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Theobald Branson, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 70 pp. Aquamarine (1600 gp). Black pearl (1600 gp).


Social Check DCs

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