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Advanced [show]


Geoffrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear black pants and tee shirts. He has a hunchback. He keeps his auburn hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small mountains village. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Religious. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Geoffrey Kinsley, Male Human Barbarian 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1100 gp. Alexandrite (1500 gp). Jade (140 gp). Chrysoprase (60 gp). Peridot (60 gp).


Social Check DCs


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Gunter studied abroad. His necromantic abilities were realized during a raid on his village. He became a Roofer soon after.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Gunter Wilberforce, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 8 (-1)6 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Smokesticks.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Justice, Persistence. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Odo Mitchell, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Theobald was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Attractive, Debt, Job. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Gracey, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright blonde hair and a scraggly beard. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Dean Thorpe, Male Human Aristocrat 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Rock crystal (80 gp).


Social Check DCs

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