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NPC Generator

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Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His silver hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful, Disease, Insane. Bonds: Adventurer. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Patrick Gresham, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)15 (+2) 5 (-3)16 (+3)
Skills Perception -1, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


William Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy blue suit. His blonde hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Mentor, Military, Debt. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

William Westbrook, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 20000 cp. Citrine (80 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is silver. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC.

Flaws: Shy. Bonds: Has a crush, Nature, Poor. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Livingstone, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear grey pants and tee shirts. His auburn hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: Dean was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Dean Yorke, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerard was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Mason for hire.

Motivation: To find somewhere to settle down; and he is content

Ideals: Impeccable. Flaws: Sensitive, Mundane. Bonds: Job, Military. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Gerard Morley, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs

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