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NPC Generator

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Advanced [show]


Raymond Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his monstrous two handed axe ready. He has no hair. His eyes, though not visible through his cowl, are blue.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raymond was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Shy. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Raymond Bradshaw, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Dustin Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and black robe with the hood down. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Rich, Nature. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Dustin Radcliffe, Male Human Barbarian 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Auran, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (1000 gp).


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is blonde, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born the youngest of three triplets. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Bertram Milton, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Violet garnet (300 gp). Lapis lazuli (14 gp). Lapis lazuli (14 gp). 3 Tanglefoot bags.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His blonde hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Charles studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Kensley, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Diggory Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long yellow pants that bunch up around his shoes, and he perpetually has his whip ready. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Skelton, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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