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NPC Generator

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Advanced [show]


Geoffrey Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of death on his torso. He has done his best to style his blonde hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Geoffrey studied abroad. A gifted student he started as a Bellfounder, but he got bored and became a Roofer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Rich, Job. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Gracey, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (100 gp). Coral (100 gp). Jade (100 gp). Star ruby (500 gp).


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue tunic with red highlights, and long black pants that bunch up around his shoes, and a wedding ring on his right hand. He wears his chestnut hair up. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and wishes to resurrect an old love

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: In love, Enemies, Job. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Cornish, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 18 (+4)10 (+0)
Skills Athletics +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +7

Possessions: A silver and pearl hairclip (80 gp).


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Arnold Dalton, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Balimaar Wesley, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp. Old masterpiece painting (900 gp).


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a pastel vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is still thick. His blue unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Flaws: Ugly, Disease, Antagonistic. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Wymar Stanton, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)5 (-3) 15 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Tourmaline (140 gp).


Social Check DCs

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