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NPC Generator

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Advanced [show]


Frederick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Masseuse uniform. His chestnut hair is knotted and matted. His eyes are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Extrovert, Entrepeneur. Bonds: Job, Family, Immigrant. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Frederick Winterbourne, Male Human Aristocrat 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His white hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Detective soon after.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Flaws: Insane. Bonds: Attractive, Military, Job, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Odo Anderton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Amber (50 gp). Golden pearl (50 gp). Coral (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He wears his red hair down. His amber eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Poor, Mentor. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Bertram Northcott, Male Human Paladin 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Red-brown spinel (150 gp). Banded agate (5 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Palomarez, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a yellow suit, green shirt, and brown tie, and a wedding ring on his left hand. He has a long golden beard with little hanging trinkets. His eyes are likewise green.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Herbalist mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: In love, Rich. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Trey Palomarez, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Red-brown spinel (100 gp).


Social Check DCs


Wymar Rutherford, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His long black hair reaches down to his waist. This violet eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He has a crush on the local Stylist; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Wymar Rutherford, Male Human Rogue 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. Star ruby (1100 gp). 1 Minor magic item.


Social Check DCs

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