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NPC Generator

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Advanced [show]


Richard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Scribe, who enjoyed hunting, Richard was taken on many hunting expeditions. A freak accident while working with his Scribe mother left him crippled. He has never given up on his poetry dream.

Motivation: Further expansion of business; and money/treasure

Ideals: Artistic, Opinionated. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Richard Bradford, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)18 (+4) 13 (+1)7 (-2)
Skills Medicine +4, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Gnome, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. Freshwater pearl (4 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Addict, Shy, Depressed. Bonds: Rich, Nature, In love. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Anthony Dryden, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 43 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 8 (-1)9 (-1)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright black suits and hats. His long golden hair is drawn into a two foot long braid. He has gray eyes.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Depressed, Antagonistic. Bonds: Attractive, Nature, Rich, Family. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Thomas Windsor, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Antagonistic. Bonds: Immigrant, Job, Rich, Religious, Military. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Lance Halsey, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he is wearing the road beaten gear of a warrior. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Thomas hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Fortune-teller.

Motivation: Money/treasure; and expand his business

Ideals: Fighting, Gifted. Bonds: Job, Enemies, Attractive, Rich. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Thomas Merton, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. Obsidian (7 gp). Banded agate (7 gp). Red-brown spinel (60 gp). Deep blue spinel (1000 gp).


Social Check DCs

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