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Advanced [show]


Wymar Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy black suit. His blonde hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: Wymar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Ideals: Gifted, Justice. Flaws: Depressed. Bonds: Attractive, Job, Has a crush. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Wymar Anderton, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Chester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear flannel. He wears his blonde hair up. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: Born to a Guard, his mother struggled to pay the bills. Nicholas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Painter. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Flaws: Terse, Addict. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Chester, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Robert Clayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His silver hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Robert Clayden, Male Human Cleric 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 2000 sp.


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. In his 16th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Gerald Alston, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and carries pickaxes. His white hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Everard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Everard Richie, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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