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NPC Generator

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Advanced [show]


Gomory Morley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Gifted from a young age, Gomory studied abroad. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Religious. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Gomory Morley, Male Human Ranger 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)4 (-3) 15 (+2)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Golden pearl (40 gp). Rhodochrosite (15 gp). Aquamarine (1100 gp). Black pearl (1100 gp).


Social Check DCs


Gilbert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Slave. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Gilbert Cumberbatch, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Star ruby (1500 gp). Black opal (1500 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His hair is red and curly. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Mundane, Lazy, Disease. Bonds: Immigrant, Family. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Don Lindsay, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alex Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. This green eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic, Fearful, Greedy. Bonds: Military, Has a crush. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Alex Copeland, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gilbert Bradley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely grey suit with tan socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Job. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Gilbert Bradley, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp.


Social Check DCs

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