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NPC Generator

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Advanced [show]


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He has a very tight haircut. His eyes are likewise green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adelard hails from a village terrorized by giants. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has drifted from career to career and currently works as a Doctor.

Motivation: An old rival family wants him found; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Optimist. Flaws: Forgetful. Bonds: Enemies, Job, Family. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Adelard Altham, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Blue quartz (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries crossbows. His moppish white hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Detective for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Professionalism. Bonds: Enemies, Rich, Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Simon Breeden, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Jet (90 gp). Moss agate (15 gp). Golden yellow topaz (1300 gp). Rose (40 gp).


Social Check DCs


Theodoric Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: Theodoric was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Theodoric Van Es, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 2000 sp. Malachite (13 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Cory will drive conversation. He feeds upon the attention of others.

History: Cory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Cory Halsey, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Jasper (80 gp).


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His golden hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his poetry dream.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Compton, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)9 (-1) 7 (-2)12 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Moonstone (20 gp).


Social Check DCs

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