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NPC Generator

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Advanced [show]


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his top yellow hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Bonds: Attractive, Military. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Arnold Tickle, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Gifted. Bonds: Attractive, Military, Slave. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Ramsay, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp. 6 Acid flasks.


Social Check DCs


Odo Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light yellow in addition to tight pants. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He is a Hag in disguise. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Flaws: Insane, Antagonistic, Fearful, PTSD, Depressed. Bonds: Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Odo Presley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)15 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Geoffrey Barney, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Geoffrey Barney, Male Human Monk 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear red tank tops with yellow pants. He has blonde hair. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the north

Ideals: Optimist, Professionalism, Entrepeneur. Bonds: Adventurer, Guardian. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Ernest Cornish, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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