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Advanced [show]


Gomory Webley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Family, Poor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Gomory Webley, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 16000 cp.


Social Check DCs


Norman Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His head has been shaved. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Bather

Voice: Raspy

Attributes [hide]

Norman Yorke, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green feathered hat and green clothes. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of illithids

Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Enemies. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Gilbert Lindsay, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 18 (+4)9 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp. Freshwater pearl (10 gp). Chrysoberyl (160 gp). Jasper (50 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Don Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His chestnut hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: Don was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Don Blythe, Male Human Barbarian 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white cloak. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Professionalism. Flaws: Depressed, Mundane. Bonds: Military, Religious. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Chad Branson, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (11 gp).


Social Check DCs

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