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Advanced [show]


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear tan pants and tee shirts. He has a hunchback. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast desert. His druidic abilities were realized during a raid on his village. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Charles Eastaughffe, Male Human Fighter 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Brown-green garnet (40 gp).


Social Check DCs


Charles Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his golden hair. His gray eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Adventurer, Nature. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Charles Sutherland, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is singed and shortened. His amber eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 3 years old his parents immigrated from the west. Lewis was born on a far western island where he grew up under the tutelage of his mother, an expert Baker. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane, Secretive. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Lewis Halsey, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)18 (+4) 9 (-1)17 (+3)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Draconic, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears grey leather gloves, a grey jacket, and tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: The child of a Fortune-teller, who enjoyed hunting, Conrad was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Conrad Trowbridge, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 10 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)18 (+4) 15 (+2)11 (+0)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Dwarven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Henry Stanley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. His white hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Banker again; and he is terrified, and will act out of fear

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Military, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Stanley, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 6 (-2)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp.


Social Check DCs

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