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Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan painted combat armor at almost all times. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Hastings, Male Human Warlock 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: Rock crystal (30 gp). Smoky quartz (30 gp). Azurite (11 gp).


Social Check DCs


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His silver hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Military. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Balimaar Atherton, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item.


Social Check DCs


Richard England, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Richard England, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic, Fighting. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Hadleigh, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is lengthy. This amber eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Cooper, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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