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NPC Generator

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Advanced [show]


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Navigator uniform. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Navigator like his mother before him.

Motivation: He's repulsed by the PC; and to be a architect again

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Merton, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair, when down, is lengthy. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Enfield, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 5 (-3)11 (+0)
Skills Athletics +5, Medicine -1
Senses Passive Perception 7
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Amber (110 gp). Citrine (80 gp).


Social Check DCs


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is also unnaturally pale. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, In love. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Stansfield, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)18 (+4) 10 (+0)16 (+3)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown painted combat armor at almost all times. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Immigrant, Attractive, Religious. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Geoffrey Gladstone, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Alexandre Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. This amber eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small forest village. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Alexandre Berkeley, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Terran, Halfling, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Smoky quartz (40 gp). Aquamarine (500 gp).


Social Check DCs

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