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Advanced [show]


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is long and unkept. His eyes are violet and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: When he was but 3 years old his parents immigrated from the south. Don was born on a far southern forest where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Don Ramsay, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Aquamarine (700 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His tied-back hair is red. His eyes are violet and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: He has a crush on the local Brewer; and wants his loneliness to end

Ideals: Justice, Artistic. Bonds: Rich, Immigrant, Has a crush. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Ernest Yardley, Male Human Barbarian 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 60 pp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Geoffrey Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs, and carries axes. His silver hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Ryley, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 8 (-1)9 (-1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. Red spinel (50 gp).


Social Check DCs


Kody Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His black hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful, Disease, Insomniac. Occupation: Miller

Voice: American accent

Attributes [hide]

Kody Stanford, Male Human Sorcerer 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Mentor. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Bradly, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Good lock. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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