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NPC Generator

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Advanced [show]


Godfrey Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Glassblower uniform. He wears a top hat to hide his balding. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and he wants revenge against dire rats

Ideals: Joker. Flaws: Racist. Bonds: Job, Religious, Enemies. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Godfrey Camden, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Robert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Attractive, Religious. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Pickering, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports green clothing, slightly heavier than average wear. He has red hair. His blue unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich northern family. Adelard was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Disease, Shy. Bonds: Religious, Rich, Immigrant. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Adelard Ramsey, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs


Miles Thorpe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Thorpe, Male Human Wizard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. Sardonyx (30 gp). Amber (80 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Gerald Jacobs, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 37000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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