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Advanced [show]


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries warhammers. He wears a top hat to cover his moderate length red hair. His eyes are violet and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Cory Axton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is well dressed, constantly wearing a black suit, white shirt, and red tie. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: In love, Rich. Occupation: Sage

Voice: American accent

Attributes [hide]

Robert Gresham, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Richard Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Richard Thornton, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 40 pp.


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears just a white suit. His skin is also unnaturally pale. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC.

Ideals: Persistence, Philantrophist, Entrepeneur, Fighting. Flaws: Ugly. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Ernest Bentham, Male Human Aristocrat 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 17 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Carnelian (30 gp).


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longbow, and he perpetually has his longbow ready. He wears his auburn hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Henry Jacobs, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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