Randal Bentham, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a grey tunic with brown highlights, and long green pants that bunch up around his shoes. His hair is black and curly. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Sage for hire.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Optimist. Bonds: Rich, Job, Family. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Hubert Wesley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a violet and red robe with the hood down. His brown hair is still thick. His amber eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Server, but he was a colossal failure. He then took over the family business and is one of the better Ruler for hire.
Motivation: Further expansion of business; and to be a server again
Ideals: Disciplined. Bonds: Attractive, Religious, Slave, Job. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Windsor, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky tan painted plate armor. His white hair is lengthy. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: Kyle was born in the west. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Gifted, Persistence, Impeccable. Bonds: Job, Family. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Tourmaline (140 gp). Blue quartz (9 gp). 1 Minor magic item.
Roland Bradly, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized black coat. His skin is also unnaturally pale. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Architect mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Magnifying glass.
Lewis Asheton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with black pants. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Uncommon Weapon.
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