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Advanced [show]


Ralf Asheton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a kukri. His brown hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: The child of a Scribe, who enjoyed hunting, Ralf was taken on many hunting expeditions. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Guardian, Adventurer, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Ralf Asheton, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (900 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Roland Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has moderate length silver hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Roland was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Family, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Tindall, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. Deep blue spinel (900 gp). Tourmaline (120 gp). Tiger eye turquoise (16 gp). Deep blue spinel (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His blonde hair is greasy and uncared for. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south.

Flaws: Ugly, Insomniac, Hedonist. Bonds: Mentor. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Percival Beckwith, Male Human Expert 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. His golden hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barber.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Gomory Blakeley, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy green suit. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Attractive, Religious, Job. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Patrick Marlee, Male Human Warlock 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Investigation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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