Kyle Hornsby, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his kukri. He wears his white hair down. This gray eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Thomas Brent, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His eyes are likewise blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.
History: When he was but 3 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp.
Clerebold Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean red cloak covering his clean studded leather. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Philantrophist, Gifted. Bonds: Religious, Mentor. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2500 sp.
Hunter Camden, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He keeps his golden hair in a flapper bob. His eyes are green and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Hubert Kimberley, Male Human [Permalink]
Personal [hide]
Description: This eastern man has the majority of his body covered in plate. His clothes are grease stained in places. He has a very tight haircut. He wears a mask on his face.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Flaws: Insane. Bonds: Poor, Immigrant, In love. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
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