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Advanced [show]


Clerebold Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Nature, Slave. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Clerebold Wade, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He wears his black hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Performer, who enjoyed hunting, Gomory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Nature, Family. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Gomory Carlisle, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 14000 sp. Peridot (80 gp). Jasper (80 gp). Alexandrite (900 gp). Chrysoprase (80 gp). 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Superior lock.


Social Check DCs


Peter Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is cut close to his head. His eyes are blue and catlike.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Peter was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Extrovert, Artistic. Bonds: Attractive, Rich, Family. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Peter Kitchur, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 cp. Azurite (10 gp). Pink pearl (120 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Randal was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Passionate, Optimist. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Hallewell, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak, and he perpetually has his ceremonial dagger ready. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Gerard Heiser, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)11 (+0) 13 (+1)9 (-1)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 30000 cp.


Social Check DCs

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