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NPC Generator

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Advanced [show]


Hubert Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears violet trousers with black and brown striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Job. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Pickering, Male Human Druid 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Chad Snape, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing colorful clothing, dressed as a Navigator. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: Chad was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and to be a map maker again

Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Job, In love. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Chad Snape, Male Human Rogue 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 54 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)7 (-2) 12 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Antagonistic, Hedonist, Disease, Insane. Bonds: Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Trey Mitchell, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Gifted. Bonds: Enemies, Poor, Military, Job. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Odo Quinton, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, brown, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. Roland was born on a far western mountains where he grew up under the tutelage of his mother, an expert Interpreter. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Fighting, Optimist. Bonds: Slave, In love, Immigrant, Family. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Barclay, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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