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NPC Generator

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Advanced [show]


Ernest Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his green robe. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast forest. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Ernest Bristol, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Zircon (20 gp). Red spinel (140 gp). Onyx (20 gp).


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His white hair is smooth and relatively long. He has gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gerard was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Dilettante again; and wants to open a new tavern

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Military, Job, Rich. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Gerard Wallace, Male Human Warrior 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp. Deep blue spinel (600 gp). Blue star sapphire (800 gp). Jasper (80 gp). Azurite (7 gp). Deep green spinel (120 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Pacifist, Joker. Bonds: Nature. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Chester, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 8 (-1)14 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Theobald Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Theobald Winchester, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy black pantaloons and a brown scarf. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Joker, Philantrophist. Flaws: Insane, Antagonistic, Racist. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Norman Tattersall, Male Human Druid 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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