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Advanced [show]


Raymond Spalding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Raymond studied abroad. A freak accident while working with his Armorer father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Addict, Disease, Fearful. Bonds: Immigrant. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Raymond Spalding, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)13 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Black opal (1600 gp).


Social Check DCs


Manfred Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His eyes are a pleasant hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Military, Immigrant, Nature, Adventurer. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Manfred Stapleton, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Percival Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is singed and shortened. He has a dull look in his gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Percival Yorke, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 22000 cp.


Social Check DCs


Richard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Richard Willoughby, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hayes, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Cartwright does. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has worked as a Cartwright like his mother before him.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive, Military. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Hayes, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs

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