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NPC Generator

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Advanced [show]


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. His brown hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Marshal

Voice: American accent

Attributes [hide]

Aldous Winthrop, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear flannel. He has shaved his head bald. His fierce hazel eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He got into the Sculptor business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Sculptor.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Wymar Home, Male Human Wizard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Odo Sutherland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a tan poncho over his likewise colored trousers and shirt. With a patchy red beard and wild red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Dyer soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Odo Sutherland, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Justin Burton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Has a crush. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Justin Burton, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Alexandrite (400 gp). Brown-green garnet (160 gp). Rhodochrosite (13 gp). Rich purple corundum (900 gp).


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a red suit. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Godfrey was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Impeccable, Artistic. Flaws: Fearful, Insane. Bonds: Job. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Winchester, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 17 (+3)9 (-1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp.


Social Check DCs

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