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NPC Generator

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Advanced [show]


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is chestnut and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: Geoffrey was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Athletic, Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Mori, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Ugly, Addict, Disease. Bonds: Adventurer. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Henry Everly, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Superior lock. 1 Hourglass.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. Bertram was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Flaws: Emotional. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Bertram Clapham, Male Human Barbarian 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Gomory Perry, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Courier

Voice: Raspy

Attributes [hide]

Gomory Perry, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Aldous Branson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady amber eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Aldous Branson, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp. 1 Crowbar. 1 Spyglass.


Social Check DCs

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