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NPC Generator

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Advanced [show]


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His auburn hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has achieved small success as a Architect.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Rich, Slave, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Kendall, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Good lock. 1 Climber’s kit. 1 Simple lock. 1 Average lock.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white tunic with grey highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. His moppish white hair is in a traditional bowl cut. His green unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love.

Flaws: Disease, Impulsive. Bonds: In love, Attractive, Nature, Adventurer. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Blankley, Male Human Fighter 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Star rose quartz (70 gp). Chrysoprase (70 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are brown and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Artistic. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Gerald Ogden, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 pp.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Addington, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)6 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Clerebold Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Poor. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Wellington, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 34000 sp.


Social Check DCs

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