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Advanced [show]


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a tan and pastel robe with the hood down, and sports empty pouches on his belt. His golden hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Philantrophist. Bonds: Poor, Job. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Sherwood, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He wants revenge against illithids; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Charles Eastoft, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Robert Ashley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and yellow robe with the hood down. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Robert was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Robert Ashley, Male Human Fighter 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He wears his white hair down. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

John Gracey, Male Human Expert 10
Medium (5'1") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Fulton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is well dressed, constantly wearing a tan suit, blue shirt, and violet tie. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Born in the east his family was never financially stable. He worked as a nervous Server and found it very stressful. He has drifted from career to career and currently works as a Server.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Fulton, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)17 (+3) 11 (+0)15 (+2)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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