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Advanced [show]


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Family, Military. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Dustin Brandon, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born in the south. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Hugh Norton, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 9 (-1)7 (-2)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He has styled his white hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Slave, Adventurer. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Ralf Watson, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Dustin Weston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. This green eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 4 years.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Dustin Weston, Male Human Warlock 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 7 (-2)7 (-2)
Skills Arcana +2, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Silver pearl (90 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black shirt with thin green vertical stripes and black pants. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Wymar Trollope, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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