Richard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He likes to wear brown tank tops with black pants. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Optimist, Logical, Entrepeneur, Impeccable. Bonds: Family. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Silver ewer (10 gp). Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Guy Thornton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. He wears his chestnut hair up. His thin eyebrows rest above his beady gray eyes.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Ugly, Insane. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Simon Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes are blue and beady.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Simon hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 300 gp. Moonstone (80 gp). Deep green spinel (70 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
William Allerton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 9000 sp. White pearl (110 gp). Iolite (70 gp). Chrysoprase (70 gp). Coral (110 gp).
Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear green tank tops with violet pants. He has a long golden beard with little hanging trinkets. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and many goblins want him driven away
Ideals: Athletic, Joker. Bonds: Adventurer, Rich, Enemies. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Lapis lazuli (4 gp).
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